navigate c.a.l.e.b. (canine aid locale exploration bot) through a labyrinth of challenges and rescue as many dogs as you can. split apart and join together to solve puzzles. 

controls: split and join (space), move left c.a.l.e.b. (wasd), move right c.a.l.e.b. (arrows)


tools: 

game engine: unity / c#

music: ableton, musescore

artwork: affinity designer, photoshop

sfx: audacity, chiptone


team: 

josh gardos (sound and music, programming, level design), 

ben sulzinsky (art, programming, music),

robert buckley (programming, art, level design), 

zach turner (character design)

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